This week end, I was at Game Dev Party! With a fucking great team (5guys), we made a demo of a 2D plateformer:
5 levels, which change every 5s, with a ton of traps.
TOTALLY stressful, I love it. I composed 5 tracks + sound design for each levels, in 48h. A big challenge, but I’m very happy with what we’ve accomplished!
Maybe it will be online soon, with tracks on soundcloud.
Construction #3” by Jeremy Mann